ruminations about architecture and design

Wednesday, November 17, 2010

not an easily solved problem


I read in the local paper that an interactive video game is being designed for people who live along this street. It is intended to improve community relations and to serve as a forum for ideas about what can be done in the future to make the neighborhood a better place to live.
I'll retain some optimism for this approach, but I'm not sure that a computer game will be able to influence a profound physical transformation. The brick wall that runs along this street has a noisy rail line on the other side of it and that will have a negative impact on the community until something is done to mitigate it. I noticed that trains run quietly in Britain. What do they know that we don't?

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